About Me

aqua.rock.slug@gmail.com | aquarock.xyz

Professional Summary

Computer science graduate with practical IT support and software development experience. Proficient in multiple programming languages and development tools with a strong foundation in computer science principles. Published 10+ games with many years of independent game development experience.

Education

University of Wisconsin Oshkosh | Oshkosh, WI

Bachelor of Science in Computer Science | August 2024

Experience

JJKeller | Neenah, WI

Call Center Representative | December 2024 – June 2025

• Handled 50+ customer calls daily, resolving billing, account, and product issues. • Maintained 95%+ customer satisfaction while meeting call quality and resolution KPIs. • Used multiple CRM systems to manage accounts, requests, and support documentation. • Trained 3 new hires on CRM workflows, call handling, and de-escalation.

Merydyan Technologies | Appleton, WI

Software Developer | June 2024 – August 2024

• Developed web applications using JavaScript and React. • Collaborated on feature development, debugging, and code reviews. • Used Git and Azure DevOps for development and project management. • Assisted with database design and SQL query optimization.

University of Wisconsin IT Helpdesk | Oshkosh, WI

IT Support Specialist | September 2022 – May 2023

• Supported 500+ students, faculty, and staff with hardware, software, and network issues. • Maintained 95% customer satisfaction while managing support tickets in Jira. • Managed Active Directory accounts and configured employee laptops and desktops. • Created automation scripts, knowledge base articles, and technical documentation.

Krueger’s True Value Hardware | Neenah, WI

Sales Clerk | May 2017 – July 2019

• Assisted customers with product selection and resolved customer concerns.

Projects

Game Development Portfolio | 2022 – Present

aquarock.xyz

• Developed and published 10+ games using JavaScript and browser game technologies. • Collaborate on a Mega Man fan game with an active following. • Implemented complex character state machines and boss mechanics in Godot.

Desktop Environment Management | 2021 – Present

• Built and maintain a custom Arch Linux desktop environment using Lua. • Created configuration scripts and documentation for setup and troubleshooting. • Developed practical knowledge of Wayland and Linux desktop systems.